Tiering Up

(A Tier In My Beer? Little Tierdrops? Tier-stained? I considered a bunch of tier / tear puns for the title, but none of them made quite the right kind of nonsense.)

Anyway! I decided to give myself a little present and tier up (again) to the quarter-sim (plus 512m2) level. I bought one little plot in the Rise adjacent to some of my land, that I’d had my eye on, and then found that there was no more land for sale in the sim. Natch!

There was significant abandoned land, so I went to the URL in the parcel descriptions, followed the instructions to open a ticket, and after a few days got a very nice reply from Dee Linden saying that she had put a set of abandoned Rise parcels for sale to me for the standard 1L/m2, that should just about max me out.

And they did! Here is the ownership map of Hughes Rise currently (green is me, red is Other, the couple of mysterious dots are some particles or something photobombing):

Tiered up again!

Note how nice and contiguous most of it is, and how I now have land on both sides of Wellington Road in the corner there. Fun!

(Note also that Up is East on that map, because for some reason that is always how I look at the Rise.)

I think I have like another 48m2 before my tier is full; maybe I will donate it to some worthy group (if that small amount wouldn’t be insulting and I can figure out how), or buy a tiny parcel in some totally random place just for grins…

I haven’t done anything with all the new land yet, nor do I have any specific plans, but sitting around looking at how many free prims I have and rubbing my hands together and cackling is nice. :)

The Gallery Has Moved!

Inspired partly by a gallery that Oura Scribe did for Calli Christensen (how do people get along without having weblogs?), I decided to build a new gallery for my own art collection, the Narrow Gallery being sort of, well, narrow, and not a very interesting build, with not enough space for very much art.

The first build that I started turned out to be a rather rectangular grey sort of quasi-adobe thing, made with megaprims and a bit Brobdingnagian. Attempting to shrink it down, I accidentally caused all of the megaprims to zip down to 10m or less, which left me with a sort of quasi-adobe doll house. I took that as a sign :) stuck it in inventory, and started over.

The second build went much better, so I moved all the art up, found some more art in inventory and put that up also, installed the inevitable Thingmaker, and make it official:

The Gallery Has Moved!

It’s moved, in particular, to a spot up above the Park proper, where it doesn’t have to fit in an odd narrow plot, leaving said plot free for prim-farm, with a few trees and a couple of pieces of art moved from elsewhere to unclutter things, and the “Moved” sign.

Here’s the build from the outside, in the twilight:

The New Gallery, Hughes Rise

(I made the wall textures myself, he said proudly, in GIMP.)

And an interior shot, complete with an early patron:

The New Gallery, interior

It’s pretty well-stocked with art (and I have realized once again just how much of the art in my inventory is by Ms. Christensen!), some water, some particles, places to sit and zone out staring at the Thingmaker, and so on. I will probably gradually switch out some of these pieces and switch in other ones, unless I get lazy and entirely forget.

Oh also I need to update the notes available on the table by the entrance, which no doubt still talk about the Narrow Gallery and all. Hope I remember to do that…

Rise for Sale

I waited impatiently for land in Hughes Rise to go on sale for just days and days, and opened a ticket about getting the abandoned land freed up, and then finally and simultaneously found a nice piece of cheap land to complete my tier and also had an actual Linden come by and put the abandoned land up for auction.

So now I am finally all tiered up in the Rise, with lots of lovely available prims, and don’t have to constantly watch for for-sale land anymore.

And, of course, there is now tons of it. :)

Rise For Sale

(Green is mine, orange is for sale, red is Other.)

Cheap, too: some of it is under 2L per square meter, some of it is slightly over 4. Come and get it!

The Narrow Gallery, in Hughes Rise

The Narrow Gallery

So I used my newest acquisition in the Rise to bring down a little art gallery that I built awhile back from its current obscure location 2000m above the Park proper, down to ground level.

It was a challenge getting it to fit into a 16×32 plot (it was originally sized at 20×30, the idea being to fit into a 32×32 1024), and it got a bit narrow in the process, but I sitll kinda like it.

Currently exhibiting works by Miso Susanowa, Callipygian Christensen, Sabrinaa Nightfire, Phinn Boffin, and other admirable an’ nice SL artists.

Drop by! Maybe I’ll even have an opening party or something there sometime… :)

Update: The Gallery has Moved!

Guy Linden stopped by (land changes in the Rise)

As reported previously, I tiered up and have been looking for more land in Hughes Rise. I also opened a ticket about all the abandoned land in the Rise, including one small parcel with a spinning (and false) FOR SALE sign on it.

Well today (it’s been awhile; I suspect they are ehem sort of shorthanded) I got a note that Guy Linden had added a comment to my ticket, and also had an IM from him inworld, saying that he’d turned on autoreturn on the parcel where the sign was (and lo the sign was gone!), and that he’d gladly swap me a 512 of mine for an abandoned 512 that would make the Park more compact.

So I IM’d him back, and he was still on and he answered me (including very helpfully and clearly telling me how to avoid bumping up my tier and/or having objects returned as we did the swap), and we swapped parcels. I said that my real concern was what would happen in general to all of the abandoned land, and he said that he’d put some of it up for auction, and that in general that’s what they do with abandoned land, but it happens sooner if someone actually says something in a ticket about it.

Then I noticed that there was a 512 actually for sale, and for less than 1L/m2, in the Rise just a little ways from the Park, so I abandoned a bit of the parcel I’d just picked up from Guy, enough that I had 512 space left in my tier, and I bought that cheap 512. So now my tier is full, and I have even more prims to play with in the Rise. Yay! :)

And Guy did indeed put some Big pieces up for auction, so here’s the colormap of the place now:
Hughes Rise, parcel colormap, as of today
Green bits are of course my holdings: the main Park in the center, the annex butting up against Mooter at the bottom left (the blue bits are FAB holdings in Mooter; they are blue because I belong to the FAB patron group), and that little piece to the upper right that I bought for a song today. Then red is normal land belonging to other people (or abandoned, or Linden land), and the purple is the newly-up-for-auction land.

Woot!

So I may be getting some new neighbors. :) And anyone who knows how these auction things work is encouraged to go bid on these parcels. It’s a great neighborhood!

Giant Ghost Robot Captured On Film!

News Flash: the mysterious fleeting rushing-about giant robot mentioned here recently has been captured in a snapshot by a vigilant Resident (me).

Giant Robot Caught On Film!

The exciting detail:

Although I’ve seen it only fleetingly, my impression is that it looks just like the robot that joey is riding in, but it shows up on the minimap as a small clump of prims with no associated AV (a few dark pixels moving, with no green dot), and (most bizarrely of all) it seems to originate from roughly where joey is, rush rapidly outward, and go out of sight in under a second.

Spooky, eh?

Hughes Rise Haunted By Giant (Spinning) Robot!

The other day there was this giant robot in the Rise, just (ummmmm) west of the Park, with the front of it sort of embedded in some banlines, and I thought “Poor robot, I bet it is stuck in those banlines!’.

But, quite a few days later, it is still there!

GiantRobot_001

And, stranger still, there is a person inside! A person named joey!

GiantRobot_002

(joey is indicated by the red arrow in the picture above, in which we have turned off prim rendering in order to see him.)

Here is joey seen close-up:

GiantRobot_003

Grey, isn’t he? Is he a prisoner? A passenger? Might he be the actual operator of the robot?

We sent him an IM, asking if he was there on purpose. Oddly, we got the “User is offline” message, even though he was right there at the time. Later, we got an offline reply from him, helpfully saying “who are you?”.

Here is a robot-centric view of the Rise, with helpful labels:

GiantRobot_004

(1) is the new roadside extension of the Park, with Welcome sign.

(2) is some of the Park proper, visible over the ugly-built arcane-stuff store. (Just beyond the park and the Dreamliner is visible the ugly-built costume shop.)

(3) is the giant (spinning) robot, with joey inside.

(The robot wasn’t originally spinning, it was just hovering there. Then Violet an’ Michele an’ me went over and sat on it for awhile out of curiosity, and when we stood up it began spinning around. It’s been spinning ever since.)

But that’s not the weird thing! The weird thing is that, when just sitting around in the Rise, every once in awhile I see, out of the corner of my eye, a giant robot zoom past! I don’t know if it’s joey, or a ghost of joey, or perhaps some other giant robots, maybe relatives of joey, looking for him. (Although if they were looking for him you’d think they would have found him by now, him being rather hard to miss.)

And that’s very strange. So far I have not been able to snap any pictures of these zooming phantom giant robots, but I may someday! The Truth Is Out There!

In the meantime joey makes a scenic (if somewhat dizzying, with the spinning) place to watch the sunset…

GiantRobot_005