These atomic persons…

I have hardly existed at all for some time, as my atomic counterpart claims to have been “out of the country” and to have “jetlag” and “a plugged ear” and all sorts of unlikely-sounding ailments of that kind.

Also to be in dire need of “sleep”. (I don’t understand why the atomic person can’t sleep while the SL person is inworld doing things, since the converse seems to be well-supported.)

When I have been in, I have been mostly (a) checking the riotvends and lucky boards at Sn@tch (see above), (b) sorting inventory, and (c) now and then going to sets by ‘leet DJs.

None of which have inspired me to weblog about them much!

But here is a neat thing, that I can claim some connection to: Karima and Nat have posted on their entry for this year’s UWA Machinima contest (with the very SL-ish theme of “Transcending Borders”), and you can see it on the web and leave comments and stuff (Karima also says some Wise Things about the Culture of Easy Likes, which should be read and commented on). For this film, I got to gallop about as a horse some (see the amazing scenes with horses emerging from water and walking on tabletops and such), and I helped a little with some of the “data flowing” effects; also it includes inter alia some memes and clips from prior films of theirs, some of which I also did scripting and/or galloping about as a horse and so on in. And it is a great film, perfectly on-theme and very worth watching.

So I bask in the reflected creativity! :)

And I urge my atomic person to drink some green tea with honey, say, and get back in shape so that I can exist more often…

Updated: because in the original version I forgot that some stuff that I did was for this movie, because I always forget things.  :)

Gotta ride it like you find it

(That’s actually about the Rock Island Line, and this is about a different line, but it seems apposite.)

Train crossing a bridge

That picture is from Karima Hoisan’s new Kitely sim “The Hudson Line”, which she has just announced over in her (much more frequently updated) weblog.

It’s a wild dreamlike re-interpretation of the RL commuter rail line of the same name; in one of those great SL synergies it started in casual conversations about the differences between various people’s living and working environments, and grew into this lovely impressionistic world. I helped with my usual small scripting contributions, and this time even some of the building!

It was wonderful fun to watch it emerging out of nothing (what an age we live in), and while you don’t get to have that fun, you can visit the announcement, and the sim itself (Kitely account or something required I guess?), and ride the train, and watch the movies, and find out what’s down there in the tunnel at the end (and it’s not Grand Central Station, muhahaha).

(Scripting note: llSetKeyframedMotion works very nicely in Kitely these days, and therefore I assume probably also in OpenSim; I do advise not entirely trusting that the moved object will arrive exactly where you expect it to, especially the first time after a sim reset, and setting at least a backup timer as well as the usual at_target() event. But it’s running the trains and cars and trucks and tugboats in the Hudson Line sim just fine!)