The New Gallery again

Wow, I haven’t posted here since April? At least it was April of this year. :)

So the other night a friend and I wandered downslope from the Rise into Mooter, where Gee Blackadder has some nice stuff, and in the nice stuff we discovered this piece of art for sale (“Afrodita”, by Kyra) that I thought I would buy a copy of and put up in the Gallery, so I did; here it is up in the New Gallery:

afrodita, by Kyra

I really ought to put a little TP to the gallery somewhere, or even list it in Art Galleries of Second Life or something, as it’s kind of as nice little place (I say modestly) with a slowly-evolving set of pieces by various people, mostly not me.

And then at the top you can sit on the viewing blocks and just bliss out staring into the ThingMaker (which is by me) and listening to the SomaFM music on the stream (assuming I haven’t changed it to something else).

Some random Thingmaker-as-art snapshots, with Shadows on, taken just at sunset. Or perhaps sunrise.




Thingmaker in New Gallery 4

That LM again! :)

(Hm, I really ought to install some instructions in the little ball-controlling game that’s outside the gallery, if I’m going to tempt people to go there. Or maybe it’s sufficiently intuitive…)

The secret is out! “Placemaker: Plazas” released to worldwide acclaim!

Well, I’m sure there will be worldwide acclaim soon, anyway. Probably!

Placemaker: Plazas / publicity shot

There is the publicity shot for Placemaker: Plazas (Basic Edition), just released onto the SL Marketplace.

For a mere 400 Linden-dollars, you can own a device capable of producing literally a whole lot of different and sometimes even interesting (and in any case full-perm) plaza-like structures!

I have no doubt if that price-point makes any sense :) but I thought I’d give it a try.

So buy it if it sounds interesting! Let me know if it works for you, if the instructions were confusing, or anything else. If I continue to find the general idea interesting, maybe someday there will be a “Placemaker: Houses”. That was actually my original thought, but that turned out to be a little grandiose to code from scratch, so I started smaller…

Another random Thingmaker video

Just ’cause I was playing around with it the other night. Enjoy!

Yet another new Thingmaker! An’ Video!

As you know if you watched the video :) version 3e of the ThingMaker is out. It’s basically the version that was in the box at Ten Thousand Things Camp; it has a few new thing-making patterns, and it’s the first released version that puts textures on prims.

As usual, it’s available in the Store for a mere 175L, and all previous purchasers should have gotten the automatic update (via my dead-clever update distributor script). Don’t hesitate to IM me if somehow you didn’t.

Although I still love staring at it for hours while listening to trippy music :) I’m wishing that it had even more thingmaking patterns. I think I will teach it some more less-round one next…

Thingmaker news, and another video!

Funnest part first (I recommend one of the HD versions, if you got the bandwidth):

That’s a video from the special Burn2 version of the Thingmaker, currently experiencable (experienceable?) only at Ten Thousand Things Camp, my Burn2 build.

(The kinda neat one-prim-at-a-time pace of the action is thanks to Burn2 lag; I think Time Dilation was somewhere around 0.8 when I took this.)

Once Burn2 is over and I find some time somewhere, I will add various of the new features of this version of the Thingmaker to the commercial (“commercial”) version, and update it in my SL Marketplace store, to which I don’t think I’ve ever linked before because of the whole confusingness of XL Street L or whatever it was going away, and stuff being automatically copied over to the SL Marketplace, which at least I can spell.

If you buy the Thingmaker in its current version from the SL Marketplace, I will send you the new post-Burn2 version as soon as it comes out.

Unless I forget, in which case I will do so as soon as you remind me. :)

Thingmaker 3c: Now, in a box!

Version 3c of the Thingmaker is out (and existing customers updated via my brand-new Update distributor, freely available for public edification).

No new videos this time (’cause I am off at the end of a slow connection this week), but here’s a picture of the box! :)

From the brand-new accompanying notecard:

The Thingmaker has had a number of improvements since version 3b.

In particular:

1) It comes in an attractive box!

2) It includes a notecard, with notes and things!

3) Naturally, the double-secret thing-making algorithms have been even further improved, so it makes potentially even more different things.

4) The Easter Egg for “endless” mode (suitable for display as ‘artwork’), previously documented only in an obscure weblog, is now revealed to all (see below).

5) As well as the usual one-shot version of the Thingmaker, a Menu version is now also included. In the box! (See below also.)


To enable Endless Mode in the Thingmaker, in which it will change shape into thing after thing after thing forever (all the while rotating in a mesmerizing fashion), simply rez a Thingmaker as usual (not the Menu version, just the normal one), go into edit mode on it, and add the word “endless” to the object description (the text-box below the one that is the object name). Then exit edit mode, and touch it.


The brand-new Menu-driven version of the Thingmaker allows you to find good things without having to rez quite so many Thingmakers one after the other. When you rez the Menu version, you should get a menu asking if you want a new one, or if you want to save the current one. Every time you press “new”, the Thingmaker will reshape itself into a new Thing. Only when you finally press “save” will it do the usual thing of removing itself, leaving behind the full-perm Thing for your future use. (Once you press “new”, you will still have to rez a new one to create the next; someday I may figure out a way to rez make multiple things from a single rezzing without hitting the Grey Goo Fence…) If you press “ignore” on the menu and then want to get the menu back again, just touch the object.

Those Annoying Prompts

If you find that any of the Thingmakers prompt you with a message about linking and de-linking objects every time you rez one, here is what you do: rez one, answer the linking-and-delinking question, and then take that same one back into inventory. When you later rez a copy of that one, you shouldn’t get the prompt anymore. I hope.

Isn’t that exciting? :) The menu version, in particular, is something that various people have asked for, and should be a useful time an’ effort saver for people who actually use the Thingmaker to make things (as opposed to just watching it in Endless mode and going “oooo”, like I do).

As always, a mere 175L on “X-Street-SL”.

New Thingmaker version (and an Easter Egg!)

Version 3b of the Thingmaker is now out; huzzah!

(Buyers of version 3a should already have received their automatic free-type updates.)

And here is a secret weblog-only Easter Egg: if you rez a copy of 3b, go into Edit mode on it, and put the word “endless” anywhere in the description field (the one right under the name there), and then touch it, you’ll get the endless version, that constantly shapes itself into new shapes (like in the video), and also spins mesmerically around an’ around.

(You’ll have to supply your own black background tho :) .)