“Unmindful” The Movie by Natascha Randt & Karima Hoisan

I will take a LITTLE credit for parts of this, mostly my expertise at not having any particular goal in mind :), and a nice “make a ball look like it’s rolling without risking actual physics” script that I did. It’s a great movie, and a great sim; experience both!

Digital Rabbit Hole

On July 16th, I posted here in my blog, about a new world that Dale Innis and I were beginning to build on Kitely – Virtual Worlds on Demand, called, “Unmindful” See post:
As I said in the post, it was an experiment, to prove or disprove something I had come to believe: “You don’t need an idea to create…ideas come…all you need to do is start.”

So we started off  with no ideas about what the world would be, just making sort of odd stone structures, with off-sim wind turbines, and a parade of wild animals standing on rugs moving in a figure-eight. That was our first part of the build, but then unmindful to how the focus even began changing, we shifted in a very different direction. I had the concept, but I promise you, if it weren’t for Dale, we would never have pulled this off. (Have…

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A poem, and a painting, come alive

It’s been my pleasure and privilege to be part of another of Karima Hoisan’s amazing Kitely sims, based this time on one of her lovely poems.  (See previously The Hudson Line, based on the Hudson line, and In Your Head, based on your head (well…).)

The poem is here, and the artist’s own posting on the sim is here; I urge you to follow both those links, and then experience the Kitely sim for yourself, if you do the Kitely thing at all. (And if you don’t, maybe you should; it turns out you’re still allowed to use SL, too! /grin ).

And in the meantime, here are a couple (more) pictures, as further incentive:

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lighthouse1_001

Doing the scripting for this sim was great fun, and I hope there is at least one thing that makes you scratch your head and think “How did they do that?”.  Most likely it is the result of Ms. Hoisan and I racking our brains for a few days trying to figure out how to get a particular effect, and then when it seemed impossible her saying “I don’t suppose we could…?” and me smacking my forehead.  :)

Happy New Year!

Happy New Year 2016!

Despite the silly atomic body being busy fighting off some “cold germ” sort of replicators, I managed to make a New Year card! And this is it here!

(I decided not to spam it out to everyone on my friend’s list, ’cause that seems spammy; have I actually done that in the past?)

It’s been a nice low-key sort of year in SL (at least to the extent I’m willing to publicly divulge, mu-hahaha). Lots of things have happened in the world, and I have for the most part just sat (or flown or danced) in more or less my usual places, and smiled benignly at the thought that other people were doing them.

Also I have not written in my weblog much. :) But I am still here! And still infinitely appreciative of my SL friends, creators, people in AVs normal and lovely and ugly and wild, who make the world the amazing thing it is.

(And I will believe in Sansar / useful VR goggles / sustainable server-side rendering when I see them. I am so crotchety!)

Girl Dale notes that her hair actually looks much better than that, and the “capture depth” feature of the viewer camera works with limited success in the presence of alphas.

(Pretty background is the Neva River sim, somewhat the worse for my post-processing.)

UWA time again!

I know, all I ever weblog about these days is machinima.  That is because I have already weblogged about trying on clothes from Sn@tch, the other main thing I do in SL these days :), and I can’t imagine that you want to see more and more postings about that.

Anyway!  It is time for the annual University of Western Australia themed machinima and 3D art contest thing again, and as usual I will highlight the entry that I made some small contribution to!  It is of course by Karima and Nat, and is of course wonderful.  :)

I will not say anything about the premise, because it is so delightfully revealed in the film itself.  See also Karima’s post on the subject for more insight and background.

There are no doubt lots of other extremely worthy entries, which we should all attempt to find time to watch!  But right now I must rush off to continue the ongoing RL battle with entropy.

(There’s an interesting question: does SL, or the virtual worlds in general, have any inherent entropy, not counting what they inherit indirectly from RL?  Probably so; for instance empty land with rezzing turned on gradually accumulates trash.  Expand and generalize.  But first watch the machinima!  It is on the You-Tube, so you can even Like and Comment and generally social-media about it.)

Belated videos and a picture

I meant to post this awhile back, but I have been (a) lazy and (b) under the weather.  But anyway, here is the actual video of the great SL/RL machinima I reblogged last time:

In case people didn’t click through on the last post and scroll down and therefore missed it.  :)

Here also is a “What does Second Life mean to me?” video from Natascha Randt (Nat!):

which is apparently part of a whole series of videos like that, related (or not) to <a href=”https://community.secondlife.com/t5/Your-Avatar/The-What-Second-Life-Means-to-Me-Video-Share-Project/td-p/2941693″>this thread on the SL Community Forums</a>, which might be of interest to anyone who reads the SL Community Forums, and/or watches videos.

And finally here is a picture of me at SL12B.  SL12B happened, hurrah!  I spent a total of not very much time at all there; as usual, I love that these things occur, but don’t generally get to them as much as I might, because they are crowded, and I’m doing other stuff.  But I did hang from the ceiling!

Dale at SL12B

So that’s all those things that you probably knew about anyway.  :)  But still it’s nice to post here once in awhile!

Follow Your Road…. All The Way To Success!!

I know I mostly reblog other people’s things these days :) but it’s because they are cool. This is another Karima and Nat machinima, this one with a great RL aspect to it. I was one of the actors again (in a bigger role even, he said modestly), but what those two, and the RL band, have done with our actors’ posing about is really amazing; watch and enjoy!

Digital Rabbit Hole

Costa Rica's Own..Home-Grown BandCosta Rica’s Own..Home-Grown Band

(Version en Español aquí)

  This isthe case of the hottest new Latin Musical group,” El Combo Style,” from my home country, Costa Rica. Really, just keep doing what you’re doing and share your talent with the world!
I love a good cause, and for me, people with artistic talent, dedication and humility are always a good cause.
The first time I heard this group, was in some studio recordings from the University of Costa Rica.
Even though the quality was not the best, I saw, felt and most importantly heard, the talent of this very tight and charismatic band.
David Mendez who plays trombone and maracas, (blind since early childhood) and David Jimenez (singer-guitarist) are part of the backbone of this band. D. Jimenez writes all the songs and lyrics and D. Mendez  along with Gerson Rodriguez on keyboard make all the musical arrangements…

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These atomic persons…

I have hardly existed at all for some time, as my atomic counterpart claims to have been “out of the country” and to have “jetlag” and “a plugged ear” and all sorts of unlikely-sounding ailments of that kind.

Also to be in dire need of “sleep”. (I don’t understand why the atomic person can’t sleep while the SL person is inworld doing things, since the converse seems to be well-supported.)

When I have been in, I have been mostly (a) checking the riotvends and lucky boards at Sn@tch (see above), (b) sorting inventory, and (c) now and then going to sets by ‘leet DJs.

None of which have inspired me to weblog about them much!

But here is a neat thing, that I can claim some connection to: Karima and Nat have posted on their entry for this year’s UWA Machinima contest (with the very SL-ish theme of “Transcending Borders”), and you can see it on the web and leave comments and stuff (Karima also says some Wise Things about the Culture of Easy Likes, which should be read and commented on). For this film, I got to gallop about as a horse some (see the amazing scenes with horses emerging from water and walking on tabletops and such), and I helped a little with some of the “data flowing” effects; also it includes inter alia some memes and clips from prior films of theirs, some of which I also did scripting and/or galloping about as a horse and so on in. And it is a great film, perfectly on-theme and very worth watching.

So I bask in the reflected creativity! :)

And I urge my atomic person to drink some green tea with honey, say, and get back in shape so that I can exist more often…

Updated: because in the original version I forgot that some stuff that I did was for this movie, because I always forget things.  :)

Gotta ride it like you find it

(That’s actually about the Rock Island Line, and this is about a different line, but it seems apposite.)

Train crossing a bridge

That picture is from Karima Hoisan’s new Kitely sim “The Hudson Line”, which she has just announced over in her (much more frequently updated) weblog.

It’s a wild dreamlike re-interpretation of the RL commuter rail line of the same name; in one of those great SL synergies it started in casual conversations about the differences between various people’s living and working environments, and grew into this lovely impressionistic world. I helped with my usual small scripting contributions, and this time even some of the building!

It was wonderful fun to watch it emerging out of nothing (what an age we live in), and while you don’t get to have that fun, you can visit the announcement, and the sim itself (Kitely account or something required I guess?), and ride the train, and watch the movies, and find out what’s down there in the tunnel at the end (and it’s not Grand Central Station, muhahaha).

(Scripting note: llSetKeyframedMotion works very nicely in Kitely these days, and therefore I assume probably also in OpenSim; I do advise not entirely trusting that the moved object will arrive exactly where you expect it to, especially the first time after a sim reset, and setting at least a backup timer as well as the usual at_target() event. But it’s running the trains and cars and trucks and tugboats in the Hudson Line sim just fine!)

The New Gallery again

Wow, I haven’t posted here since April? At least it was April of this year. :)

So the other night a friend and I wandered downslope from the Rise into Mooter, where Gee Blackadder has some nice stuff, and in the nice stuff we discovered this piece of art for sale (“Afrodita”, by Kyra) that I thought I would buy a copy of and put up in the Gallery, so I did; here it is up in the New Gallery:

afrodita, by Kyra

I really ought to put a little TP to the gallery somewhere, or even list it in Art Galleries of Second Life or something, as it’s kind of as nice little place (I say modestly) with a slowly-evolving set of pieces by various people, mostly not me.

And then at the top you can sit on the viewing blocks and just bliss out staring into the ThingMaker (which is by me) and listening to the SomaFM music on the stream (assuming I haven’t changed it to something else).

Some random Thingmaker-as-art snapshots, with Shadows on, taken just at sunset. Or perhaps sunrise.

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ng3

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Thingmaker in New Gallery 4

That LM again! :)

(Hm, I really ought to install some instructions in the little ball-controlling game that’s outside the gallery, if I’m going to tempt people to go there. Or maybe it’s sufficiently intuitive…)

“Vector’s Vortex” The Movie by Natascha Randt and Karima Hoisan

Another lovely machinima with my name in the credits — erhm, I mean — from Karima and Nat! Which I helped a tiny bit with the scripting of the world that it is taken in! Kitely has some really interesting stuff in it (if only one had the time to explore…).

Tongue out of cheek, this world is really lovely and contemplative and worth a visit; the movie (also lovely) shows only some parts of it. Give it a look!

Digital Rabbit Hole

This is number 14!
14 collaborations with Natascha and my heart tells me, we might just keep going!
This one, came obsessively fast, just because we were both in “starburst mode” and as I was madly finishing the build, Nat was filming at amazing draw distances of over 2000(those who cruise in  virtual worlds will know that is being able to see very very far indeed!) For those who love to film, Kitely – Virtual Worlds on Demand is like paradise, where you can actually use these kinds of high graphic settings, and still get 70fps. I have posted aboutmy world here, and also shared a poem  that was born as the world was developing, and now I give you Natascha’s beautiful camera eye, that tantalizes more than it reveals, because I hope you will actually make the journey yourselves to see it on Kitely. Nat…

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My acting career continues! :)

Marvelous talented friends Karima and Nat have another movie out, Drink Me With Your Eyes; another rendering of one of Karima’s poems (a passionate piece in mixed English and Spanish), in amazing visuals of dancers and horses and eyes and… well, go see it. :)

rearing horse

I got a little bit part in the bar scenes (expertly sitting on a poseball!), and also in the horses-running-about scenes (as the Slightly Confused Horse), and got to contribute a little miscellaneous scripting also. But mostly just watched Karima and Nat and wondered to myself how they do it.

I will stick to scripting. :) Although I understand some people find that mysterious also!

Tiny beach shack! And non-tiny Garage! And stores!

So v talented friend Karima Hoisan saw the famous Beach Shack, and immediately said that there should be a tiny-sized version. After the customary long delay of being distracted by shiny things :) I scaled it down, and Karima very kindly is hosting the prototype version on her lovely LINC Island sim:

Tiny Beach Shack!

The copy pictured has some extra railings and underpilings because it is on the edge of a Huge Cliff, and also lots of pretty decorations an’ landscaping from the landlady :). The version that, um, I thought I had out for sale somewhere but apparently don’t yet (oops haha) is just the building itself, and is in fact just a smaller version of the usual Beach Shack.

One thing that I in fact have put up for sale is the White Wood Garage, which is a garage made of white wood, and which goes nicely with the other buildings which are also made of white wood, in a matching sort of way (see prior posting).

And while I am on the subject! I apparently have not one but two (2) tiny little stores in SL now where I sell a tiny handful of things, including some of these White Wood buildings. One is in Hughes Rise (in the bottom of one of the two-level White Wood Sheds; comfy residential quarters are above), and the other is in the little Surf Shack on the famous Rag Dollz Island (which is probably not the best venue for a little shop which mostly sells things that aren’t clothes, but I loved the location and the rental rate).

So thanks much to Ms. Hoisan for the idea of the tiny beach shack, and maybe I will remember to put it out for sale sometime! And maybe I will also remember to change the “50L weekend” thing in the Rag Dollz location, which has been the same thing for more than a couple of weekends now, also oops. :)

“Festival of Love” Comes to LINC Island Friday Oct. 18th 1:30-2pmslt

This is just to reblog this post of the same name on Digital Rabbit Hole, ’cause this sounds awesome, and it’s tomorrow already, and I may or may not be trapped out in RL where my selfish atomic self is like changing employers or some silly RL diversion like that.

Extremely talented friends Karima an’ Nat will be hosting a half-hour segment of this German-based virtual-worlds Culture and Art event, and showing two (and possibly a teaser for a third) of their wonderful Machinimas (Machinimae?).

Oh, just go over there and read all about it! And attend! :)

Wallflower :)

Here I am on the wall at VreMode, because of being a Elite SL Supermodel an’ all (I even have a group tag that says so!).

Xyla On The Wall

Not far away, also on the wall, is a vendor for the Mulberry version that I bragged about the other day, also featuring pictures of me.

And in between, and all over the place, are other lovely clothings, as modeled by other lovely persons, that you can buy! (Or there’s always VreMode on the Marketplace.)

So that’s today’s store recommendation. :)

Love Donna Flora; fashion for a cause

SL peoples love shopping for a cause, as do RL peoples for that matter, and while it’s just as subject as RL causes to the usual “why do you put energy into THIS when there is also THAT?” sort of questioning, I still think it is a Great Thing.

The other day (was that just yesterday?) Michele passed me a notecard about Love Donna Flora, a sim-sized event to help with the medical expenses of one of our creators.

The Love Donna Flora event will open on July 25th @ 12:01 AM and close at midnight on August 11th. It will feature work from more than 100 creators with proceeds going to Squinternet Larnia of Donna Flora.

The arrival point point is in the center of the sim, which is a little confusing at first, but follow one of the nice cart-paths out toward the edge, and you’ll come to the main path, all around the sim, lined by picturesque carts selling all manner of things.

And it’s in a good cause!

(Look for the purple DNF logo signs on the signs; the contribution rate varies; many are 100%)

Okay, with all that out of the way :) here is the real reason for the post: a picture of me!

at Love Donna Flora

Wearing mostly random things, but at least I’m at the place. :)

Dress (actually from the event!): Klepsydra – Georgia – Black – Love Donna Flora.
Despite being mesh :) it sort of almost fits me; M, shown here, it just a tad small in a couple of spots; L makes me look curvier than I really am.

Hair: A&A Kaya, Dark Brown.
A 50L special in the Attic at VreMode.

Choker: Nizam Pearl Choker.
From Zaara

Tatt: Guanshiyin.
From CoLLisions

Leggings: Stripey Tights (Sheer) from Gauze

Xyla in Mulberry

I are a fashion models (again)! :)

V good friend Vrem of VreMode has used some boxcover pics that I took of me, plus her own l33t photomanipulation skillz, to make the vendor image for this gorgeous dress:

VreMode Xyla mulberry

(Click through to the Marketplace to see the full size, other images, and to buy things!)

The Style Card:
Hair: Antonia, from Dark Mouse
Skin: Gisele Vanilla, from Cupcakes
Lipstick: Ladylove – Sienna – Wine Plush, from Cupcakes
Earrings: Cherub Wings, from Violet Voltaire
Necklace: Heart Container, from Violet Voltaire
Shoes: VreMode Nude Heels, from VreMode again
Eyes: Fantasy Purple 4, from Jenika’s Eyes and Optics

some or all of which may no longer exist. :)

Thanks to other v good friend Michele for use of and fun time playing around on very nice photo studio with classy and amusing poses; Vrem used two of those pictures as alternates in both the mulberry and turquoise versions of Xyla.

Fun!

Aw, Shen :)

This is the welcome sign at Shenlei Flasheart’s SL10B exhibit.

A Glance Back

Seems like only yesterday, and ages ago, that we were all frolicking about on Shengri La, accidentally bringing the sim to its knees when temp prims stopped being temp, watching Shen enthusiastically spike overly bitey vampires, meditating in the streams, and generally having fun figuring out what all of this collaboration among creative people in these new-fangled “virtual worlds” was all about.

Now, of course, we have it all down pat. :)

Thanks, Shen, and everybody, for the memories, and also the ongoings, and the yet-to-bes!

Sniff!

Moving Trains

That title is a pun, since these particular trains that move scriptily down the track are in a video that is itself quite moving in the emotional sort of way.

As the official announcement from Karima Hoisan says, Karima and Natascha Randt’s “Window on a Train” is now up for general viewing an’ admiration.

Here it is on the “You Tube”:

and note that per Director Randt “Watching our film without being in full-screen and HD (720p) is Prohibited!” :)

I don’t want to say anything specific about the movie itself, because I think it has the most impact when viewed with the least preconceptions. Do prepare to be touched…

Machinima in general is so cool. I am not a visual person myself, so generally I can only sort of gawk (or make pictures with math), but I am pleased to say that in this case I was able to contribute, in the form of some scripts to provide smooth and mostly consistent motion in three objects (an engine and two cars) that were far too primmy to make physical, and also far too primmy to link together.

If I can gather up the energy and time :) I will post about it (the one-word giveaway is LLSetKeyframedMotion, which having been added to LSL later than 2007, is for me a Strange New Thing in the world, which proved Just Right for this particular use-case).

But anyway! Watch the movie! :) It is good!

Rust

Great pictures of a neat place; you should go!

Michele Hyacinth

Rust_021

A funny thing happened on my way to a blank wordpress post…instead of writing, I logged inworld and looked up the New Destinations listing.  I’m really good at avoidance when it comes to writing.  And this time around, that’s lucky for me because I hopped the slurl to a build called “Rust” and found myself immersed in the creative expression of  C i c a Ghost.  Things move in “Rust.”  The ground cover undulates.  Giant chickens dance.  Metal mushrooms pop up when you sit on a tractor.  I love the build, the lighting, the playfulness, the surprise in just about every corner.  I took a few photos (see below) before logging off and returning to the WordPress screen (where I actually wrote some words, believe it or not, huzzah!).  Check them (the photos, that is) out.  Better yet, head over to Rust if you haven’t yet…

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Two Quick Things

Firstly, Cubey Terra is leaving SL, or actually has been gone for a few years now apparently :), but is kindly now making lots of his stuff available for 10L or 0L at the Terra Aeronautics location in the Abbotts sim; see weblog posting.

So I now own a few dozen more of Cubey’s wonderful vehicles, on top of the few dozen I already owned. :) And you can, too!

And secondly, Kyle Brondson (RL pseudonym of Kyle Beltran) is having a kickstarter to help him wiht fixing up a 1946 Spartan Manor travelcoach as a mobile studio and piano lounge and other awesomeness as described on the page there, and this is something that one could contribute to the success of.

Opportunities everywhere!