Yesterday’s post was such fun to write, in terms of personal reminiscence an’ nostalgia an’ all, that I think I’ll continue riffling forward in time in my Calling Cards folder, and see what comes up.
The next Card after tree Sprawl’s belongs to Gwenhwyfar. (I’m giving last names or not in these postings pretty much on whim, with no particular rhyme or reason to it.) Gwen was at the time a dancer at a club that I newbied into more or less at random, and she friended me I suspect because I was a little more articulate than the average newborn. Or maybe she just friended everyone who walked in, I dunno! I’ve heard from her a few times since, mostly mass-announcements to her friends list about places that she was dancing or DJing or similar.
It occurs to me that the number of dancers mentioned in this posting might give you a certain impression of my early days in SL. I assure you that that impression would be really quite accurate. :)
After Gwen there are four random folks with mostly blank profiles whose names I don’t particularly recognize, and then comes one of the high points of this part of the Calling Card folder: Cyanide Seelowe!
Cyanide is the founder of the Virtual Artists’ Alliance, which does various shows and the Photohunt and the Haiku Speedbuilds and related, and all sorts of other cool stuff. She’s also a really fun and cool person (and not at all stuck up). And while she isn’t a dancer per se, there was that one time she TP’d me over for a naked dance-a-thon at a beach club… :)
We became friends on 3 December 2006, which was probably that very crucial day in my SL life when (and I’m sure I’ve told this story somewhere before but can’t find it right now) I tried to go to an SL fashion show but the sim was full, so I went to an art opening instead, and met both a bunch of artists (including Rez Kokorin and Cyanide), and joined the VAA, and also (at that same art opening) met Lynn, a dancer from Gypsy’s who we haven’t gotten to yet, who invited me to look the place over sometime; and both the VAA and Gypsy’s (of which more shortly) have had enormous (good) effects on the way my Second Life in general has gone.
After Cy there are three more random folks that I don’t remember, and then there are Tusk and Sherri and therefore Gypsy’s. Tusk was a dancer at Gypsy’s Midnight Club, a nice little dive in Specter (not Spectre), which I went to explore shortly after Lynn gave me the landmark at Rez’s art opening. Sherri was also a dancer, I think, or at least a regular who would get up on a dance pole now and then. (Gypsy’s is very informal that way; one of the things I loved, and love, about it.)
I’ve never been all that attracted by the idea of strip joints in RL; I guess a really classy one might be fun, but they have all these connotations of exploitation and sleaze and performers who don’t actually like the customers. On the other hand in SL, or at least at Gypsy’s, the dancers were there ’cause it was fun, and they liked the customers (at least the regulars; the occasional jerk was of course still a jerk). And they were very friendly and helpful to a penniless newborn. :) I think Tusk and Sherri have both pretty much left SL, but Tammy (who we haven’t gotten to yet either) still holds the occasional event at Gypsy’s, and even though they’re pretty late at night my time I try to get there sometimes. (I should really do a whole entry about Gypsy’s sometime.)
Speaking of being helpful to penniless newborns, after one more random person that I don’t remember, we get to Adrianna. I met Adrianna when I threw a “Tentacles!” event, mostly just to try out the Event system. I found a piece of special Linden land (’cause you could only schedule Events on special Linden land or land that you own, and I didn’t own any) where it was possible to rez stuff, and I put up an Event via the Events web page with the title “Tentacles!”, and some nonsense description that in some way involved tentacles (in a clean sort of way). I of course had these tentacles in mind.
So like three or four people actually showed up, mostly fellow newborns as I recall, and we talked and laughed and did random things. Someone (less newborn) showed up in a fancy flying car and showed it off for awhile. And then these two other people showed up, and one of them was a disembodied head in a jar. I hadn’t until that moment realized that you could be a disembodied head in a jar, and I was fascinated.
As well as being unusual, the head in the jar was friendly and helpful, and we even became friends. (I forget who offered, but I assume it was her, since I’ve always been very very shy about offering friendship, and hardly ever do it, on the assumption that I Am Not Worthy.) And that was Adrianna. I’ve seen her a few times since, and she’s still friendly and helpful and funny, and likes to play with odd objects (like things that cause you to be a head in a jar).
The next person on the list really deserves her own weblog entry, and maybe I’ll eventually write one. Veronica Quackenbush, or more properly Veronica Elizabeth Roxanne Iris Taryn Almaaz Samantha Quackenbush, was also a dancer at Gypsy’s, and also one of the dancers in charge of hiring new dancers, and a big part of the reason that Gypsy’s was such a great place (and why so many of the dancers were either PhDs or PhD candidates).
Veronica loves vehicles, and back in the day she would sometimes invite any of the dancers and regulars who were still awake enough when the club closed, up in one of her rocket-sleds or whatever for exploring and/or nude skydiving. She also knows a huge amount about the history and geography of the Grid, and would entertain everyone with stories about the names of the continents and roads and landmasses, when a particular bridge was built, whether the railroads were running. She taught me that it’s good to know where you are, and where you are relative to other places, even if you can instantly TP from place to place without knowing those things.
She’s still into transport and vehicles, even if I haven’t seen her at Gypsy’s in ages; she’s one of the founders of the Okema, Nakiska, & Southern Railway. Look it up in Groups, check out the railway, join, contribute money and/or right of way and/or train skillz. Trains are great! :)
And wow this has gotten pretty long, hasn’t it, and there are probably about 275 or so calling cards to go. That should be worth at least two or three more posts!