Thoughts on a third-rezday plummet

When I first came to Second Life, three years ago last Sunday, I was mostly intrigued by the idea that you could make things there, in this “virtual world” where the laws of physics would be perhaps kinder, and more mutable, than in the real world.
Although we all know that the difficulty of The First [...]

Eat at Joe’s!

No, no, wait, that’s not it, hold on… I mean: buy boats at Dale’s Motorsports! :)
I have finally finally finished populating at least the first set of products (“products”) on the tiny parking space in Busy Ben’s Vehicle Lot that I won six months of lease on in the lottery, as previously mentioned. [...]

Viewer 2.0: Another reason to love Imprudence?

… or Emerald, or Meerkat, or CoolViewer, or…
If Tateru is right (and she usually seems to be right about these things), the story goes something like this: a Long Time Ago, when the Grid was young, the Lab dreamed about the Next Big Version of Second Life, under the obvious name Second Life 2.0. [...]

My commercial empire!

I mentioned last time that I won a spot in Busy Ben’s Vehicle Lot, in the Boats section.
Monday was the first day we could move in, and I’ve moved in!
Well, sort of:

Right now the only thing you can actually buy is the Preview Version of the Seaspray 1.1; a nice 1-prim 1-rider zipping-around boat with [...]

Blake Sea Ferry

I have a vendor spot in the “Boats” area at Busy Ben’s Vehicle Lot, and I’ve been working on a boat to sell there, hanging out in the Blake Sea – Azimuth rezzing area as a workspace for no particular reason. And every once in awhile a big empty boat would pass by.
The other [...]

The Photography of Prandi Capalini – show opening!

Art opening tomorrow! You should go! Everyone will be there!

The Photography of Prandi Capalini
an exhibit of the SL photography of Prandi Capalini
at The Small Gallery, Shengri La
Sunday November 1 – Sunday December 13
From his first postcard to Snapzilla 6 months ago, Prandi has provided a unique view of Second [...]

Imprudent Emerald Meerkats

So the recent Second Life weblog posting on third-party viewer policies has caused quite a stir in the comments, due in part to one particularly vocal and vehement and misinformed Resident, but due also to some quite understandable concern about the current and future role of third-party viewers in Second Life.
Ever since the Lab open-sourced [...]

Bumper Snails and other wonders

The official week of Burning Life is nearly over for the year, but I think the sims and many builds will be up for another week, so here’s some more pictures of fun stuff. This time it’s all about things to delight your inner child, courtesy of the SL Kids.
There is a ton of [...]

Lighting the Lamps

I love the idea of the RL Burning Man. And when I dream about going to Burning Man, I often dream in particular of going and being a Lamplighter. I’m not sure why; I think it’s in my nature to want to be one of the people who bustles around making places work, [...]

Burning Life 2009

As previously noted, I tend to avoid big Linden-run Grid-wide celebrations, on the theory that they are likely to be laggy and disappointing. Two years ago I helped out slightly at the VAA build in Burning Life 2007. Last year I apparently completely ignored Burning Life 2008.
But this year, maybe because I have [...]

Game! Three Colors!

I made a game! It has three buttons, and five lights! Look!

It used to have only two colors of lights (red and green), but the game was too easy. So now there are three colors of lights (red and green and the new yellow!), and it is not as much too easy!
Each [...]

Bouncy bouncy!

Yes, the most recent version of the Emerald viewer has a preference checkbox called “Enable enhanced physics for avatar breasts”.
Yes, if you enable it, and you’re a girl, your bewbies will bounce (quite subtly and realistically, unless you slide the associated sliders) when you move.
Yes, at least half of the Plurks and group IMs I [...]

Immersiva

You should really really go if you haven’t. And go back again if you have! Just sayin’…

Playing the silent harpsichord

I went to Pathfinder’s office hours!

There is me providing entertainment on the harpsichord! Which is completely silent! :) I prolly should have cropped this some (note that the original is really frappin’ large).
That is of course Pathfinder a bit right of center (and right of me), Mo Hax below me [...]

Alts: a public service announcement

Dear friends and potential friends and casual acquaintances and minions and potential minions: I am okay with your alts.
If you’re out on the grid as an alt that I don’t know, and we happen to run into each other at a club or something, casually, and even get to talking for whatever reason, [...]

Yet more made things!

I taught the ThingMaker about cylinders (hence the PacMan shapes, from cutting cylinders) and about sort of vaguely monochromatic color schemes (hence the orange one upper-left, the first time that code got exercised).
Woot yay. :)
A next thing to work on: teach it about things that aren’t quite so circularly symmetrical…

Thoughts from Thoughts from Burning Man

I’ve been not paying much attention to the Web around Second Life lately (RL has been crazy, and I’ve barely had time to get into SL itself). In catching up a bit today, I ran across Philip Linden’s post Thoughts from Burning Man, and couldn’t help but comment.
Executive summary: Second Life has certain good [...]

Over (and under) the Bounding Main

The caption on a lovely Callipygian Christensen snapzilla photo the other day reminded me of the Steampunk Hunt, and I actually managed to find a little time to spend on it. As Calli says, the exploring of new places is at least half the pleasure of the hunt.
Some of these Victorian Steampunk [...]

Virtual Ability presents “Fashions for Everyone”

I want to share an intriguing class announcement that went out over “Hey Girlfriend!” (my shopping and general girltalk and silliness group) group IM. It’s a class at Insight Virtual College (a place I now want to find out more about!), given by Virtual Ability (one of the winners of the first Linden Prize [...]

Who you callin’ goo?

We start this morning’s entry in the Thingmaker Weblog :) with a picture of five more things that the Thingmaker made yesterday:

(See also bigger.)
I like the upper-left one because of the weird flickering pseudo-texturing that it has, due to almost-overlapping prims. That’s something that I would normally never think to do when building by [...]