I hardly ever take the time to watch machinima by people I don’t know :) but this is just wonderful…
So very much the good spirit of SL.
Pardon me, I seem to have something in my eye…
Marvelous talented friends Karima and Nat have another movie out, Drink Me With Your Eyes; another rendering of one of Karima’s poems (a passionate piece in mixed English and Spanish), in amazing visuals of dancers and horses and eyes and… well, go see it. :)
I got a little bit part in the bar scenes (expertly sitting on a poseball!), and also in the horses-running-about scenes (as the Slightly Confused Horse), and got to contribute a little miscellaneous scripting also. But mostly just watched Karima and Nat and wondered to myself how they do it.
I will stick to scripting. :) Although I understand some people find that mysterious also!
So v talented friend Karima Hoisan saw the famous Beach Shack, and immediately said that there should be a tiny-sized version. After the customary long delay of being distracted by shiny things :) I scaled it down, and Karima very kindly is hosting the prototype version on her lovely LINC Island sim:
The copy pictured has some extra railings and underpilings because it is on the edge of a Huge Cliff, and also lots of pretty decorations an’ landscaping from the landlady :). The version that, um, I thought I had out for sale somewhere but apparently don’t yet (oops haha) is just the building itself, and is in fact just a smaller version of the usual Beach Shack.
One thing that I in fact have put up for sale is the White Wood Garage, which is a garage made of white wood, and which goes nicely with the other buildings which are also made of white wood, in a matching sort of way (see prior posting).
And while I am on the subject! I apparently have not one but two (2) tiny little stores in SL now where I sell a tiny handful of things, including some of these White Wood buildings. One is in Hughes Rise (in the bottom of one of the two-level White Wood Sheds; comfy residential quarters are above), and the other is in the little Surf Shack on the famous Rag Dollz Island (which is probably not the best venue for a little shop which mostly sells things that aren’t clothes, but I loved the location and the rental rate).
So thanks much to Ms. Hoisan for the idea of the tiny beach shack, and maybe I will remember to put it out for sale sometime! And maybe I will also remember to change the “50L weekend” thing in the Rag Dollz location, which has been the same thing for more than a couple of weekends now, also oops. :)
This is just to reblog this post of the same name on Digital Rabbit Hole, ’cause this sounds awesome, and it’s tomorrow already, and I may or may not be trapped out in RL where my selfish atomic self is like changing employers or some silly RL diversion like that.
Extremely talented friends Karima an’ Nat will be hosting a half-hour segment of this German-based virtual-worlds Culture and Art event, and showing two (and possibly a teaser for a third) of their wonderful Machinimas (Machinimae?).
Oh, just go over there and read all about it! And attend! :)
Here I am on the wall at VreMode, because of being a Elite SL Supermodel an’ all (I even have a group tag that says so!).
Not far away, also on the wall, is a vendor for the Mulberry version that I bragged about the other day, also featuring pictures of me.
And in between, and all over the place, are other lovely clothings, as modeled by other lovely persons, that you can buy! (Or there’s always VreMode on the Marketplace.)
So that’s today’s store recommendation. :)
SL peoples love shopping for a cause, as do RL peoples for that matter, and while it’s just as subject as RL causes to the usual “why do you put energy into THIS when there is also THAT?” sort of questioning, I still think it is a Great Thing.
The Love Donna Flora event will open on July 25th @ 12:01 AM and close at midnight on August 11th. It will feature work from more than 100 creators with proceeds going to Squinternet Larnia of Donna Flora.
The arrival point point is in the center of the sim, which is a little confusing at first, but follow one of the nice cart-paths out toward the edge, and you’ll come to the main path, all around the sim, lined by picturesque carts selling all manner of things.
And it’s in a good cause!
(Look for the purple DNF logo signs on the signs; the contribution rate varies; many are 100%)
Okay, with all that out of the way :) here is the real reason for the post: a picture of me!
Wearing mostly random things, but at least I’m at the place. :)
Dress (actually from the event!): Klepsydra – Georgia – Black – Love Donna Flora.
Despite being mesh :) it sort of almost fits me; M, shown here, it just a tad small in a couple of spots; L makes me look curvier than I really am.
Hair: A&A Kaya, Dark Brown.
A 50L special in the Attic at VreMode.
Choker: Nizam Pearl Choker.
Leggings: Stripey Tights (Sheer) from Gauze
Two more pitchers, jes ’cause I like how they look. :)
Corset and skirt: BoHo HoBo Crow and Humingbird Dress 1
Scarf: BoHo HoBo Bandana 2
Hair (including head-scarf): [Gauze] Matey – (Kraken) Populatiry (sic), a Hair Fair freebie <3
Skin: VreMode CinnaminDora (out of print I think)
Gloves: Sn@tch Wrist Warmer (Purple Flower)
Socks: Knee-High Socks Purple-Stripe from Lash-Ware
Shopping Bag: BoHo HoBo, too :)
As above, except the Bowler Hat is part of the wunnerful BoHo HoBo Crow and Humingbird Dress 1
I are a fashion models (again)! :)
(Click through to the Marketplace to see the full size, other images, and to buy things!)
The Style Card:
Hair: Antonia, from Dark Mouse
Skin: Gisele Vanilla, from Cupcakes
Lipstick: Ladylove – Sienna – Wine Plush, from Cupcakes
Earrings: Cherub Wings, from Violet Voltaire
Necklace: Heart Container, from Violet Voltaire
Shoes: VreMode Nude Heels, from VreMode again
Eyes: Fantasy Purple 4, from Jenika’s Eyes and Optics
some or all of which may no longer exist. :)
Thanks to other v good friend Michele for use of and fun time playing around on very nice photo studio with classy and amusing poses; Vrem used two of those pictures as alternates in both the mulberry and turquoise versions of Xyla.
(A Tier In My Beer? Little Tierdrops? Tier-stained? I considered a bunch of tier / tear puns for the title, but none of them made quite the right kind of nonsense.)
Anyway! I decided to give myself a little present and tier up (again) to the quarter-sim (plus 512m2) level. I bought one little plot in the Rise adjacent to some of my land, that I’d had my eye on, and then found that there was no more land for sale in the sim. Natch!
There was significant abandoned land, so I went to the URL in the parcel descriptions, followed the instructions to open a ticket, and after a few days got a very nice reply from Dee Linden saying that she had put a set of abandoned Rise parcels for sale to me for the standard 1L/m2, that should just about max me out.
And they did! Here is the ownership map of Hughes Rise currently (green is me, red is Other, the couple of mysterious dots are some particles or something photobombing):
Note how nice and contiguous most of it is, and how I now have land on both sides of Wellington Road in the corner there. Fun!
(Note also that Up is East on that map, because for some reason that is always how I look at the Rise.)
I think I have like another 48m2 before my tier is full; maybe I will donate it to some worthy group (if that small amount wouldn’t be insulting and I can figure out how), or buy a tiny parcel in some totally random place just for grins…
I haven’t done anything with all the new land yet, nor do I have any specific plans, but sitting around looking at how many free prims I have and rubbing my hands together and cackling is nice. :)
This is the welcome sign at Shenlei Flasheart’s SL10B exhibit.
Seems like only yesterday, and ages ago, that we were all frolicking about on Shengri La, accidentally bringing the sim to its knees when temp prims stopped being temp, watching Shen enthusiastically spike overly bitey vampires, meditating in the streams, and generally having fun figuring out what all of this collaboration among creative people in these new-fangled “virtual worlds” was all about.
Now, of course, we have it all down pat. :)
Thanks, Shen, and everybody, for the memories, and also the ongoings, and the yet-to-bes!
That title is a pun, since these particular trains that move scriptily down the track are in a video that is itself quite moving in the emotional sort of way.
As the official announcement from Karima Hoisan says, Karima and Natascha Randt’s “Window on a Train” is now up for general viewing an’ admiration.
Here it is on the “You Tube”:
and note that per Director Randt “Watching our film without being in full-screen and HD (720p) is Prohibited!” :)
I don’t want to say anything specific about the movie itself, because I think it has the most impact when viewed with the least preconceptions. Do prepare to be touched…
Machinima in general is so cool. I am not a visual person myself, so generally I can only sort of gawk (or make pictures with math), but I am pleased to say that in this case I was able to contribute, in the form of some scripts to provide smooth and mostly consistent motion in three objects (an engine and two cars) that were far too primmy to make physical, and also far too primmy to link together.
If I can gather up the energy and time :) I will post about it (the one-word giveaway is LLSetKeyframedMotion, which having been added to LSL later than 2007, is for me a Strange New Thing in the world, which proved Just Right for this particular use-case).
But anyway! Watch the movie! :) It is good!
I have been having more fun building. Usually I start building something, decide I don’t like it, put it in inventory, and then mostly never see it again; but this white-wood beach-stuff theme is working out nicely for some reason.
Here I am in some nice griefless sandbox some day recently, working on them. In addition to the existing Beach Shack (left), there is now a Beach Garage (center, with swinging-up front doors), and a Beach Fish-Drying or Stuff-Selling or Whatever Shed (right), with swinging-down back shelf for fish or stuff.
I may eventually box these two (and the brick one, and the two darker-wood ones that I’m not sure are done yet) up to put into the Marketplace store also, once I’ve fiddled extensively with them for awhile. The shed is like 11 Land Impact, and the garage is like 21 (for some reason fiddling around with physics type isn’t helping any there at the moment). The brick one is 17, I think (and has two floors!).
Maybe I will even put up a little store (in the shed, maybe!) high above the Rise somewhere; that would be fun! Of course I might be sad if I did that and it had no customers at all… :)
A funny thing happened on my way to a blank wordpress post...instead of writing, I logged inworld and looked up the New Destinations listing. I'm really good at avoidance when it comes to writing. And this time around, that's lucky for me because I hopped the slurl to a build called "Rust" and found myself immersed in the creative expression of
My RL self did National Poetry Writing Month in April; 30 poems in 30 days. I thought I’d post three (at least) of them here, because they have some Virtual World content.
This first one, from the 29th, is notable for having inspired a machinima as noted the other day.
Dactyls are Dharma, too
Here in the midst of the ten thousand thingummies
Hearing the voices of ten million throats,
Feeling compassion for those who have aching knees,
Those who build bridges and those who dig moats.
Sitting in zazen and counting the in-and-out
One and a one and a one and a one,
Mind somehow caught in this insistent rhythm, I
Tick like a clock sitting here in the sun.
Dharma is silent but Dharma is noises and
Dharma is stillness but Dharma is speed,
Why should I think that the circling second-hand
Isn’t precisely the sound that we need?
One commenter (commentor? commentator?) somewhere said they’d learned two new words from it; I’m guessing “dactyl” and “dharma”; both good words to know.
The second one, from the 9th, is very relevant to lil Spennix:
A long way from Kharanos
Well it’s a damn’ long way from Kharanos
To th’ Gate o’ th’ Settin’ Sun,
But the beer is good an’ the beds are soft
When th’ daily slaughter’s done.
I left a dagger in Thermaplugg,
All those long hard years ago,
Took a bit of his gear as a souvenir,
Of Gnomeregan below.
But that crazy old coot was nothin’,
‘gainst the things that they’ve got ‘ere,
Bugs an’ Mogu an’ lizard men,
And hungry ghosts o’ fear.
Someday I’ll go back t’ ol’ Col’ridge,
An’ sit on the porch with ‘em all,
But ’til then I’m out here in the Vale,
Killin’ bugs up on the wall.
Well it’s a damn’ long way from Kharanos
To th’ Gate o’ th’ Settin’ Sun,
But the beer is good and the beds are soft
When th’ daily slaughter’s done.
… and here is an Action Shot of “Killin’ bugs up on the wall”:
(Click through to the shockingly-redesigned flickr for the same picture larger, and in a confusing interface.)
And to close, this one from the 17th. Note that it’s not actually about Second Life, since that has real people in it, not just simulated ones. But still…
He says he’s writing a computer program
in an unknown place.
Where you might follow a brook upstream
and be surprised by
a forest lake
sparkling in the sun,
And follow a path around it
to a ramshackle house
at the end of a dirt road
where a woman with dark hair and soft eyes
opens the door
and smiles a welcome.
And I say that that sounds cool,
and I also say,
that the real world has surprises like that, too,
and even soft-eyed women,
and he should maybe go for real walks sometimes.
He turns to me,
like he’s about to say something,
but then he just shakes his head
and goes back to the keyboard.
Where to begin?
I will not make this post too long or long-winded..I really just invite you to scroll down and see the YouTube at the bottom hopefully in HD and Full screen.
I use this little creation as another perfect example of crazy creatives getting together to produce a few minutes of visual and vocal insanity. As those who read my blog regularly know, one of the things I most love about our Second Life, is the possibility to collaborate on artistic projects.